Version 7.6.0 Release Notes

Editor Version
Framework Version
Download Link
7
6

UNRELEASED

WARNING: I'VE DONE MY BEST TO MAKE SURE ANVIL EDITOR IS BUG FREE, HOWEVER AS ITS PRETTY COMPLEX SOFTWARE THERE WILL MOST LIKELY BE SOME BUGS IN THERE. KEEP LOTS OF BACKUPS OF YOUR WORK AND PLEASE SUPPORT THE SOFTWARE BY REPORTING ANY BUGS YOU FIND ON THE BI FORUMS

This release sees Anvil drop the "beta" tag. It brings some new features which make working with mods much easier and a bunch of bug fixes, mostly captured by the anonymous error reporting added in version 6.5.

Known Issues

  • The AFW_fnc_doSetObjectiveState doesn't appear to work for objectives which have already started (#29)
  • Editor zoom behaviour could be improved (#20)

Change Log

Editor

  • FIXED Potential crash for non-English users when attempting to export missions (#21)
  • FIXED Crash when attempting to save to a renamed/missing mission directory (#32)
  • FIXED Crash during map download where data/maps directory was missing (#22)
  • FIXED Crash when hitting "cancel" when adding new briefing sections in the briefing editor (#27)
  • FIXED Altis and Stratis maps now bundled by default
  • FIXED Hide unwanted attributes from the objective and mission property browser
  • FIXED Typo in "Manual Briefing.sqf" property description
  • FIXED Upgraded development dependencies to latest versions
  • FIXED Infrequent "out of memory" exceptions for some larger map files (#26)
  • ADDED Continuous integration
  • ADDED Ability to specify which troops EOS spawns (by classname) (#31)
  • ADDED Ability to modify ammo box reward contents from the editor (#30)
  • ADDED Ability to set default ammo box reward contents for new missions from the editor (#30)
  • ADDED (slightly wrong) support for the Celle2 map (#14, BI forums user lawndartleo supplied map files)
  • ADDED support for the Isla Duala map (#14, BI forums user lawndartleo supplied map files)
  • ADDED support for the Panthera map (#14, BI forums user lawndartleo supplied map files)
  • IMPROVED Prevent reporting issues online causing more issues in some cases
  • IMPROVED Maps now defined from data/map_definitions.json file so are user editable (#24, approach with care!)
  • IMPROVED Large refactor and reorganisation of code base

Framework

  • IMPROVED Numerous fixes and improvements to the AFW_fnc_setObjectiveState function for restoring mission state
  • ADDED squad markers script to TG default supported_scripts
  • ADDED A service station script to supported_scripts
  • ADDED Aerson's save/get loadout on spawn script to supported_scripts
  • ADDED Supported script to give Zeus control over EOS spawned troops
  • ADDED Supported script to give Zeus visibility of all friendly players